The Kalatk are peaceful mantis-like insectoids from Kalatk. They will cause the Racial Conflict approval penalty, however. For racial traits, Elephants have Agricentric, Inspired Workers, and Thirst for Knowledge, making them valuable citizens in any empire. Successfully completing Suji's special research project adds three Elephant citizens to the galaxy, preferentially to your empire but they will go elsewhere if you don't have room for them. True to the lore and art style of the vanilla game, with new content as well as enhancements to combat and balance tweaking, TARDIS2 is a gameplay improvement mod aimed to expand and improve your StarDrive 2 experience without changing the theme or setting of the game in any way. The Dhornish are a dragon-like reptilian race from Dhorne. The Prrsians are a race of blue felines from arid Prrsia. The Hurmglubs are peaceful fishers famous for their seafood delicacies. The Avnar are an avian race from a small forest moon. r/StarDrive: As a space bear, human or any other race, venture forth into the galaxy, create custom ships, conquer new worlds, build new colonies Press J to jump to the feed. These races don't expand into large space empires, but encountering them can lead to missions, unique bonuses, new citizens, troops or other important decisions.Īndroids are are part machine, part organic beings who are efficient workers. The Vulfar are a dull-witted race of vicious, militaristic canines with a fierce pack loyalty. You can pick traits like Rapid Breeders, High-G Homeworld, and. For possitive traits obviously I get Cybernetic, efficient metabolism, Industrious, skilled engineers, Militaristic and Naval tradition. There is also the black box mod for the first game, although I didnt play it. IMO first one is better provided you can run it, the second turn based mode is kinda clunky. The Ralyeh are highly religious cephalopods, bent on conquering the galaxy for the Elder God. The race customization that the game begins with is a great teaser for how much choice StarDrive 2 gives you. At this point, hes burned so much goodwill that I have no idea why anyone bothers listening to him. To that end you must understand what each Planet types advantages and drawbacks are and how they interact with your racial traits (positive and negative). The Pollops are a large pacifistic plant race who are able to rapidly reproduce and expand. Planning your colonisation and conquests ahead is a very important part of this game. Starting with a single planet and a small number of space-worthy vessels, players forge out into the galaxy: exploring space, colonizing planets, negotiating with aliens and fighting enemies. The Opteris are a robotic race of emotionless insect-shaped AIs who operate in a hive mind. StarDrive 2 is a 4X strategy game under development by Zero Sum Games where the goal is to build a space empire. The Kulrathi are a huge bear-like race of honourable warriors, with a strong military tradition. The Humans are clever, industrious primates with a yearning to explore, though corruption hinders their economy. The Drayloks are an intelligent reptilian race, who are masters of deception and espionage. As the first race enslaved by the Cordrazine, they form the workforce on Cordrazine planets. The Owlwoks are an avian race native to Cordon Ot. ![]() ![]() They are native to Cordon Ot in the Cordon system. The Cordrazine are immobile, vain molluscs who use mind-control pheremones to enslave other species. The Chukk are a ruthless and mercantile insectoid race, fond of haggling over slaves. These races are trying to forge mighty empires amongst the stars, and win the game. StarDrive is a 4X Action-Strategy game where the goal is to build a space empire. While the Pollops were content with their life on Sporl, the Pollop elders recently rustled their leaves and encouraged use of the stardrive technology.There is nine major factions in the game, representing ten races. Pollops have been sapient and possessed Stardrive technology for far longer than most other species. Traits are bonuses applied to your race throughout the game, and reflect unique characteristics and qualities of your race. The Pollops want nothing more than to spread to other worlds, basking in sunlight, putting down roots, spreading seeds and playing music. Until technological advancement, Pollops were prey on their homeworld and so they shy away from physical combat and are reluctant to go to war. Pollops are perhaps the friendliest race ever to travel the stars. ![]() ![]() Some Pollop Elders are said to have roots that go all the way to core of Sporl. Female Pollops appear to have brightly coloured leaves, while males are green. Pollops navigate the world using their long tentacles, but are also able to put down more permanent roots. Due to their plant physiology, Pollops utilize sunlight to convert energy into nutrients through the use of photosynthesis. The Pollop race evolved on Sporl, a swampy, forested planet in Polmar system.
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